
Place your PC game disk into your CD-ROM drive. It's probably old hat for most of the long-time scene members, but hopefully is useful to newer members.Software Engineer CTurt has successfully exploited the PS2 DVD drive through its DVD-video playback functionality, making it possible for homebrew applications.How do I burn a game to disc Burn PC Game Disks. Level 2.It took me forever to figure out a couple of these variations when I was rebuilding the Twisted Metal: Harbor City prototype, because it seems like some of this knowledge has been lost to time, at least as far as the internet is concerned, so I wanted to get it all together in one place. Considering how cheap second-hand copies of God of War are it would seem easier to just pick one of those up 5. You won't be able to play the game directly, either the console would have need to have been modded in some way (either hardware or software) to boot a self-burned DVD.
Burn Dvd Mac Is Possible
Building an actual "master disc" image that will boot on a real, unmodified PS2 debug station can be a bit tricky.Burning a PlayStation 2 game onto DVD with a Mac is possible, as long as you have the games. It's a little harder to build one that will work 100% on a PS3 DEX. This process will take a little longer than just burning files from your PC.It's pretty easy to build an ISO that will work in an emulator like PCSX2. You will see a source drive and a destination drive. Click on Copy Entire Disk.
It will burn the file to the dvd and presto you are done. When that finishes go to MODE>ISO>WRITE and then select the iso file that decryptor just maade. Open dvd decryptor then go to MODE>ISO>READ and then it will copy the game and make an iso file on your pc hdd.
000 binary CD-ROM image into bin/cue format* fiximgburnmode2bin.py - this doesn't work, but I've provided it for referenceOn dummy files versus setting the LBA of the first file versus doing nothing at allPS2 discs are supposedly less likely to work if the first file on a disc that's actually used (usually SYSTEM.CNF) has too low of an LBA. Following the instructions in this guide should give you discs that are compatible with real PS2 hardware, although of course you'll need a mod-chipped PS2 or a PS2 Test or TOOL to read DVD-Rs and CD-Rs.You can grab most of the tools (except IsoBuster and Nero) mentioned in this guide from: !TzhihCjJ!5JCb_DNUklakDtO1t99ZOY0AI_XWXKUiI2BfZhmvjowI collected them in one place because some of them were very hard to find in 2019.* CDVDGEN 2.0 (official Sony disc-mastering tool) (1.5 is also included in case it's useful)* CDVD2IML 5.30 (uses IML files from CDVDGEN to build ISOs)* this isn't used in these tutorials currently, but some other guides refer to it, and it was hard to find* CDGenPS2 3.0 (unofficial clone of CDVDGEN)* DiscPatcher 3 (unofficial tool by Loser for patching regular PS2 ISOs to look like master discs)* ImgBurn 2.5.8.0 (free software for authoring and burning disc images)* wnaspi32.dll (needed by CDVDGEN after installation - put it in C:\Windows\System32 and run regsvr32 wnasp32.dll)* 20,971,520 and 52,428,800-byte dummy files (so I can leave out instructions for making one) (I usually use the larger file)* cdvdgenbin2normalbin.py - Converts a CDVDGEN. PS2 emulators are generally more forgiving than real hardware in this respect, but it is still true to some extent (see the discussion of ISO + UDF below). However, the converse is not true: it is very easy to make DVDs and CDs that a PC will read just fine, but which will cause bizarre failures to occur when read on a PS2. If you make a valid PS2 disc, your PC should have no trouble reading it.

For preproduction/alpha/beta/etc. The ELF is the executable which is named after the release serial on commercial games (SLPS_123.45 for Japanese releases, SLUS_123.45 for North American releases, SLES_123.45 for European commercial releases, etc.). Typically, the SYSTEM.CNF file should be the first file (after the dummy file, if using one), and the ELF which is referenced on the BOOT2 line of SYSTEM.CNF should be second. It's possible to build discs that work which don't follow this rule, but it never hurts, so I recommend doing it just to save yourself some headaches later.
From the initial popup, choose "Create new project" and click OK. See the troubleshooting section below for a discussion if you think this is happening to you.I'm only documenting two ways to make ISO + UDF discs, because CDGenPS2 v3.0 cannot make them.CDVDGEN SHOULD set up everything correctly for you, so you shouldn't need to add a dummy file or change the LBA of SYSTEM.CNF, but YMMV. This is important due to the "magic" file ordering discussed above, as well as the need for a dummy file (if present) to be the first file in the filesystem.This is probably the most common type of PS2 disc for commercial releases, and is the only type of DVD which can be generated using CDVDGEN 2.0.It is usually very easy to make these, but when making custom discs, there is a catch: some very valid-appearing sets of files will cause filesystem content to be unreadable, and the game will not boot.

Burn Dvd Code You Entered
If you want to add a dummy file to the disc, do so now (before adding anything else). Click the Directory button near the top of the window. "America" for "SLUS", "Europe", for "SLES". Make sure the "License Area" option matches the licensing area code you entered, e.g.
Add any other files that should go in the root folder of your disc to the disc. Add the ELF file for your image (SLUS_123.45, etc., whatever you've named it) to the disc. The recommendation I've usually seen is 12231. Enter a new LBA for the file. Scroll down until you reach the entry for SYSTEM.CNF. If you want to manually increase the LBA of the SYSTEM.CNF file:
Iml file somewhere convenient. Click the "Rec." button near the top of the window. Otherwise, CDVDGEN won't let you create a DVD image.
Lst file somewhere convenient. In the File menu, choose "Export image". Click OK in the "Initialization failed" window.
If you are rebuilding a customized version of a game that came from a pressed DVD or publisher-issued DVD-R prototype, this will probably be totally fine. Bin file boots correctly in your favorite PS2 emulator. copy /b MY_PS2_GAME.000 + MY_PS2_GAME.001 + MY_PS2_GAME.002 MY_PS2_GAME.ISO If your binary files are named MY_PS2_GAME.000, MY_PS2_GAME.001, and MY_PS2_GAME.002, the command would be: Open a command prompt and use the copy /b command to concatenate all of these files together into a single file with the. Lst file, with extensions.
It will not have the manual layer configuration that CDVDGEN permits. You can make a dual-layer image that will work in an emulator using Nero. If you do, please reply to this thread. I do not know of a way to make dual-layer ISOs using this tool. This is discussed a little more in the Troubleshooting section.CDVDGEN supports dual-layer disc layouts, but does not output a coherent dual-layer image.
Set "Character set (ISO)" to "ISO 9660 (standard ISO CD-ROM). Of 11 = 8 + 3 chars (Level 1)". Set "File name length (ISO)" to "Max. Make sure "No Multisession" is selected.
